

You can bend your wrist in toward your body quite a bit, but you won’t get the same range of motion bending your wrist away from your body. This issue is the same even if you asked a player to point at something in front of them with their palms facing inward. Rotating your wrist to the left and right (around the up axis of your wrist) while you have your palm facing the ground is challenging and has a very limited range of motion, especially if trying to turn away from your chest. In playtesting, most players would point forward with their palm facing the ground, as one likely would when attempting to point at something outside of a game as well.
MENU KEY FOR MYST PC GAME MOD
'Half-Life 2: Episode 2' VR Mod Gets Launch Trailer Ahead of April 6th ReleaseĬomplications arose in comfort tests, however. When you’re in smooth movement mode, pointing with your free-movement-dominant hand (which can be configured in our controls settings, but is the Left hand by default) will begin smoothly moving you around in the direction you’re pointing.

When you ‘un-point’ (by extending the rest of your fingers, or simply pulling your pointer finger back into your palm), the teleport is executed. When you’re in teleport mode, you can point to where you’d like to go and the teleport ring appears at your destination. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. Picture indicating where you’d like to go. Design Phase & Considerations Designing Navigation for Hand Tracking She has worked on titles such as ‘Myst’ (2020), ‘The Witness’, ‘Braid, Anniversary Edition’, ‘Obduction’, ‘Firmament’ (coming soon!), and more. Originally coming from a purely technical background, she now helps lead production on all titles and manages business & tech efforts at Cyan. Hannah Gamiel is the Development Director at Cyan-the studio behind the original ‘ Myst’ games-and helped develop the new ‘Myst (2020)‘ which includes VR support. We’re super excited to finally let folks play Myst on Quest without physical controllers! In this post, we’ll discuss the evolution and iteration of implementing hand tracking in Myst-and in particular, adding more support for it in Unreal Engine 4.27.2.
MENU KEY FOR MYST PC GAME UPDATE
Using Presence Platform’s upgraded Hand Tracking API, we introduced Hand Tracking with our most recent update to Myst on the Meta Quest Platform, titled ‘Hands & More’.
